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CURRENCY

Micronations are able to print as much currency as they want. The kids of the neighborhood collectively value a currency in USD based on how much of it is printed and how many houses and bases accept it. Currencies are only able to be used at houses and bases that accept it. Micronations choose which currencies they accept, in addition to their own, and bases owned by business accept currences the business chooses as well as currencies accepted by the sovereignty of the tile. Houses accept any currency they have the equivalent of at least $1.00 of as well as any currencies accepted by their sovereign micronation.

SHARES

Each business has 10 shares of stock. The entity that owns the most shares can choose the executive of the business from a list of any player that has nominated themselves as executive. Aside from managing the business, an executive can also issue dividend payments to all shareholders. Houses will purchase shares at 10% less than their value and sell shares for 10% more than their value.

BONDS

Micronations and businesses can issue bonds. The initial principal of the bond is the equivalent of $1.00 in whatever currency is chosen for the bond to be denominated in. After the bond is sold for the first time, each hour the bond principal will increase at an interest rate based on the entity's credit rating when the bond was issued. After this is calculated a payment of 10% of the initial principal will be made from the issuer to the owner. If the issuer does not have sufficient funds to make the payment their credit rating will go down. If an issuer makes 10 successful payments consecutively their credit rating will go up.

CREDIT RATINGS

RATING INTEREST PER HOUR HOUSES BUY BONDS FOR HOUSES SELL BONDS FOR
excellent 1% 10% less than value 5% less than value
good 2% 15% less than value 10% less than value
average 3% 20% less than value 15% less than value
bad 4% 25% less than value 20% less than value
terrible 5% 30% less than value 25% less than value