When a house is first placed on the map it will receive 1 parent, a random number of kids, and have the possibility of having bikes, planes, rafts, and wagons. These pieces can be purchased by micronations and businesses, the price is influenced by the average wage of all kids that belong to the house.
The wage of each kid is influenced by how often they are utilized. Kids can be utilzed by being drafted, hired, or manufacturing goods with resources sold to them. Businesses can hire kids at the designated price for 1 hour or more. The price resources sold to a house and the cost of goods bought from a house is based on both the average wage of the household and local supply and demand. An independent house has no taxes.
Kids of a house under the sovereignty of a micronation can be drafted as a conscript, if they are available. This conscription lasts for 30 minutes, and a kid cannot be drafted again for an additional 30 minutes after their service is complete. Conscripts are able to conduct all the functions of an employee as well as engage in combat and partake in annexing and bribing.
A conscript of a micronation may attempt to annex a house that is independent or under sovereignty of another micronation with no conscripts present. When this happens the combined loyalty of all kids that belong to the house will be rolled against the sociability of the annexer. Bribing can soften the resistance, but does not guarantee success. Once a house is annexed it joins the micronation of the conscript.