Designer's Notes | |
This version of Neighborhood Conflict is a more complex interpretation of the tabletop | |
game of the same name, based on the LARP known as City. | |
POLITICS | |
One element I was able to add to the video game that I wasn't able to have in the tabletop | |
game is elections. The tabletop version was already complex enough, so I decided on a | |
simpler method to determine the chief of each village. In this version landowners of a | |
village are able to vote for the chief, which is historically accurate. In the original LARP | |
known as City, this is generally how leaders of the countries and city-states were decided. | |
ABILITIES | |
Another key difference in this version of the game is that kids gain abilities as they get | |
older, and start off with less abilities if they are younger. This provides a dimension of | |
realism. But this can also be problematic for players, because if a player starts the game | |
with a younger kid they may not have many viable actions to take until the kid gets older. | |
DEVELOPMENT | |
2020 | |
~development begins with Adnecto Technologies | |
2022 | |
~first edition released | |