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Characters are able to attempt to arrest outlaws at any time. Guards can attempt to arrest any character on a lot that their outfitted group has been given jurisdiction over. Outlaws can attempt to arrest any other character at any time as long as there is not a warrior or a guard on the lot. If there is they must first deal with them. If a character attempts to arrest a character of a family group that has their settings on resist arrest the 2 will engage in combat. If they are not resisting they will be made captive.

Base busy seconds: 100
Danger: n/a
Required pieces: n/a
Required skill: n/a
Required appearance: n/a
Pollution created: n/a (unless combat occurs).
Waste created: n/a (unless combat occurs)