A group's total number of advancements in relation to the average number of advancements of all groups determines their era. Advancements represent technological and educational level. Each group starts with 1 advancement when they are created. When a new piece is created its era is determined by the era of the outfitted group that created it.
Era | Abbreviation | Percentage Range of Average Group Advancements | Maximum Completion of Piece | Active Skills Per Character For Family Group In Era |
---|---|---|---|---|
Futuristic | FS | 1000% and higher | 100% | 7 |
Contemporary | CY | 667% thru 999% | 90% | 6 |
Modern | MO | 334% thru 666% | 75% | 5 |
Industrial | IR | 1% thru 333% | 55% | 4 |
Exploratory | EX | Average thru -33% | 35% | 3 |
Ancient | AI | -34% thru -66% | 20% | 2 |
Primitive | PV | -67% and lower | 10% | 1 |