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Converts 1 animal into 100 materials if successful.

Base busy seconds: Same as combat.
Danger: Extreme if unarmed. Normal if using tool or weapon. Slight if using gun, revolver or semiautomatic. n/a (if using automatic or laser).
Required pieces: Animal.
Required skill: n/a
Required appearance: n/a
Pollution created: 1
Waste created: 1