Converts 1 animal into 100 materials if successful.
Base busy seconds: | Same as combat. | |||
Danger: | Extreme if unarmed. | Normal if using tool or weapon. | Slight if using gun, revolver or semiautomatic. | n/a (if using automatic or laser). |
Required pieces: | Animal. | |||
Required skill: | n/a | |||
Required appearance: | n/a | |||
Pollution created: | 1 | |||
Waste created: | 1 |